The archives contain some old versions of my systems and some games that, for whatever reason, were never fully developed. Some of these ideas may be revisited in the future. Others are here only for historical purposes.
This was my first attempt at a fantasy role-playing game. It's flaws are obvious in hindsight, but it was fun for a while.
This iteration of my quest for the perfect swords-and-sorcery game was called Bookworms and Bastards until I stole the name for another game.
A simple game of warring magic-users.
My half-assed attempt to create a tactical card game. I may revisit the idea someday.
This is just what it sounds like.
Version 2 of my corewar-like superhero fighting game. It is retired.
My attempt to make a playable space-combat game after enduring the horrors of Star Fleet Battles.
My homemade character generator for the Hero System (or Champions, as it was called in 4E). It only does characteristics; no skills or powers. Not great, but it saved me a little time.
Compare and contrast the probability distributions of various die mechanics
Mental calculation speeds for various mathematical operations
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joshua [is at] anwu [dot] org
Questions or comments are appreciated.