WIZARD SPELLS
Wizards are wise and powerful.
Magic Bullet
A small iron sphere flies from the wizard's hand, nails an enemy, and returns to the wizard.
Power | Blast (impact) |
Intensity | 12 |
Area | 1 |
Duration | 1 |
Energy | 12 |
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Shortcut
Opens a doorway to any spot the wizard can see (assuming he makes his trait check vs the range).
Power | Portal |
Diameter | 12 |
Area | 1 |
Duration | 1 |
Energy | 12 |
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Lightning Fork
Two bolts shoot from the wizard's index and pinky fingers.
Power | Blast (indirect) |
Intensity | 9 |
Area | 2 |
Duration | 1 |
Energy | 15 |
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Blood Freeze
The target's blood goes cold, damaging him and possibly freezing him in place.
Power | Blast (indirect) + Hold (physical) |
Intensity | 7 | 7 |
Area | 1 |
Duration | 4 |
Energy | 26 |
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Heartbreaker
Slow down or stop an opponent's heart.
Power | Blast (indirect) |
Intensity | 21 |
Area | 1 |
Duration | 1 |
Energy | 24 |
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ESP
Wizards can read minds.
Power | Telepathy |
Intensity | 6 |
Area | 1 |
Duration | 64 |
Energy | 24 |
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Pillar of Fire
Lay waste to an area with a pillar of fire from the sky.
Power | Blast (indirect) |
Intensity | 12 |
Area | 64 |
Duration | 1 |
Energy | 33 |
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Gateway
Opens a portal to another world.
Power | Portal |
Diameter | 4m |
Area | 4 spaces |
Duration | 64 |
Energy | 33 |
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Astral Projection
The wizard projects his consciousness to remote locations within 4km for one hour.
Power | Project |
Distance | 2048 |
Duration | 512 |
Energy | 60 |
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